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Plugin Status
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Here you can keep track on the progress of the servers main plugins. There is quite a lot of work involved when making these plugins, so everything wont be ready overnight, but we are making progress.
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    Ent WeekEnd
This weekend is Ent WeekEnd. More details will be posted soon.
Posted on 16 Sep 2006 by Zimo    1 Comments
    New Server
Today l have started a Server that mite be a different game every day. Today it has started as Source Forts. Tomorrow who knows what game it could be. As we still will be having the Sven Co-op Server Up 24-7.
Posted on 10 Aug 2006 by Zimo    1 Comments
    MySQL problems
Our host is having problems with MySQL, and as a result, our forums are down. I havent got a clue how long this will last, so you will all have to hang tight until it is fixed.
Posted on 15 Jul 2006 by Willmaker    0 Comments
    Server Up and Running!!!
Yes finally the server is up and running. But we still have a few bug's, so if anyone does find a bug, post it <a href="">here</a> and Willmaker will look into it ASAP. If it is a bug, you will get 5 Bonus Hours.<br /><br /> Server Info<br /><br />Server IP:<br />Max Players: 17 + Reserve Slots
Posted on 03 Jul 2006 by Zimo    2 Comments
    Server Starting TONIGHT!!
Yes its true. Tonight we are going to be starting the server for public use.
Posted on 02 Jul 2006 by Zimo    0 Comments
    Sven Coop 3.5 Beta currently in testing
<center><img border="0" alt="Sven Coop 3.5 Bronze" src="" /></center><br /><br />Quoted from the <a href="">Sven Coop forum</a>:<br /><br />We're currently in the process of beta testing v3.5 Bronze. Testing is going well, and the testers have already found a few bugs that were recently squashed. A lot of improvements are still being made, and two rather significant features are nearing completion.<br /><br />Some of the good things about v3.5 Bronze, is that the game is getting a major overhaul in the weapons and balance department. Client-side weapon bugs have been mostly eliminated, firing rates and damage has been tweaked for the weapons (mostly increases across the board), and NPC health and damage values have been re-balanced.<br /><br />Stay tuned for updates within the next few days.
Posted on 12 Jun 2006 by Willmaker    1 Comments
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